Open source privacy and security focused mobile OS with Android app compatibility. Official chat channel is #grapheneos:grapheneos.org via Matrix.

Toronto, Ontario, Canada
Joined March 2019
We're going to be collaborating with a hardware vendor to get a device produced with comparable security and support for alternative operating systems as Pixels. We can't publish details right now but we're optimistic about it and hope to have real news about it in a few months.
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nitter.1d4.us/GrapheneOS/statu… This release is now in our Stable channel. One of the improvements to sandboxed Google Play teaches it how to temporarily keep apps awake for FCM and other features without requiring special privileges. Avoids apps having a delayed response to FCM push.
GrapheneOS version 2022052500 released: grapheneos.org/releases#2022…. See the linked release notes for a summary of the improvements over the previous release.
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We've also made improvements to compatibility with Play services Nearby Devices and some other niche functionality. Also now possible to use the Google Search app as a regular sandboxed app despite it being designed as a privileged app, similar to Play services / Play Store.
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GrapheneOS version 2022052500 released: grapheneos.org/releases#2022…. See the linked release notes for a summary of the improvements over the previous release.
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We filed a Twitter verification request over a year ago which is still pending. Can anyone help us expedite this? May be a technical issue. They closed verification requests after we filed it and then reopened them. Our pending one may be broken but we can't cancel or reapply.
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Our app repository can be used on Android 12+ if you prefer to get our Auditor, Camera and PDF Viewer apps directly from us instead of the Play Store: github.com/GrapheneOS/Apps/r… It can do fully automatic updates via the Android 12 unattended update feature (enabled by default).
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It would be helpful if you still temporarily installed the apps from the Play Store to leave a 5 star review. Make sure you aren't opted into beta since that counts as testing feedback. Promoting our apps on the Play Store will help get us more users and funding for GrapheneOS.
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GrapheneOS Camera v40 is now available on the Play Store: play.google.com/store/apps/d… There have been huge improvements in May for image capture, video capture, QR/barcode scanning and the in-app gallery. It's far quicker, more robust, looks even better and has nice new features.
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Image saving was moved to the background in April. In May, we made it significantly faster, more robust and it now supports arbitrary storage providers. Can save directly to a cloud storage directory, etc. Image capture has also gotten a bit faster, especially in Latency mode.
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Electronic Image Stabilization (EIS) for video recording is now supported and enabled by default when supported (it even works on the Pixel 1) via Camera2 with a toggle to disable it. Other minor video enhancements too. QR/barcode scanning is now more robust and even quicker.
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Gallery has been completely overhauled to be fully asynchronous. It's far more responsive and usable with slow storage. This is important since we allow choosing an arbitrary directory via system file manager (SAF) to replace our default of saving to DCIM/Camera via Media Store.
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Future improvements are largely going to come from OEMs shipping better Camera2/CameraX support. Seamless multi-camera support based on zoom level is a standard Camera2 feature but still largely exclusive to the Pixel 4 and later. We could add manual switching for other phones.
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Samsung has CameraX vendor extensions on recent phones and so we have Portrait, HDR, Night, etc. on those devices. Pixels provide us with HDR+ for image capture and HDRnet when available but need to catch up by providing the CameraX vendor extensions for more features / control.
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Other new features mostly depend on CameraX adding APIs. In some cases, we'll be able to add features through the Camera2Interop API which is how we added EIS. More control over focus, exposure and white balance will mostly depend on the monthly CameraX releases adding more APIs.
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We're working on an improvement for sandboxed Google Play for apps using FCM in a way that can lead to temporary delays. Play services / FCM are working fine on GrapheneOS already but apps aren't given enough leeway to do work when FCM wakes them since Play can't give exceptions.
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We'll be setting up an approach where Play services keeps them active for a comparable time period. On the stock OS, Play services has a privileged permission used to add temporary battery optimization exceptions for apps receiving pushes. We need to implement an alternative.
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